![](https://cdn.myportfolio.com/344c082b-3183-4353-938b-804f57959940/c3d598d0-7a53-4566-ac1d-98112a6cf859_rw_1200.png?h=a1db9663d31ac46156abab8cafa4941f)
The final result of the tool, saving level designers lots of time!
I created this tool using Blueprints in Unreal Engine 5. It uses a vector 2 which I have exposed as a Widget which controls the length and width of the generation of models. There are settings to plug in a random array of models and change the size range and spacing between the models.